
hovenx9
Environment Artist
commission status: open
full-time status: open
Hi, i'm hoven, a passionate full-time environment artist on Roblox specializing in a variety of genre's on the platform. I am experienced in both solo and studio team development and I am open to small, long-term commission's and full-time development positions, with the ability to sign NDA, ICA and other legal documentation if needed. Game-ready asset creation, optimized and visually appealing environments is a guarantee, along with professional communication, guidance and work hours to ensure your project is actively being worked on! Majority of my gallery consists of showcase-levelled environments, meaning optimization is a non-factor and is to just show my visual potential. For professional environments made for clients and studios, please check out the professional tab. Click on images to enlarge them.WORK HOURS:Monday - Friday 3:00PM EST - 12:00AM EST
HOURS MAY VARY. LAST UPDATED JULY 16TH 2026.
Lars Homestead Showcase
A showcase I made back in December 2025. I made this showcase for my love with the less futuristic more gritty, primitive style of star-wars architecture present within Tatooine.
Maintenance Area Demo
A demo I made in April 2026. I made this a demo for a much bigger project for a commission. I was tasked with working on the concept art-style for the facility part of the game. The maintenance sector part is just a small part of the much bigger facility coming in the official game. I may expand on this in the future for fun even though this art direction task has been completed.

roblox studio

blender

substance painter

Zen

Zen

Zen

Odel

Odel

Odel

Tainted

Tainted

Tainted

Vought Tower

Vought Tower

Vought Tower

Vought Tower

Vought Tower

Vought Tower

Entrance

Entrance

Entrance

Arena_2

Arena_2

Arena_2

SCP-002 Dimension Ruin_Zone

SCP-002 Dimension Ruin_Zone

SCP-002 Dimension Ruin_Zone

Cave

Cave

Cave

Tatooine_Demo

Tatooine_Demo

Tatooine_Demo

lars_homestead

lars_homestead

lars_homestead

geonosis

geonosis

geonosis

settlement

settlement

settlement

Maintenance Area

Maintenance Area

Maintenance Area

Arena

Arena

Arena

Bunker (Assets by ExecutiveFunds)

Bunker (Assets by ExecutiveFunds)

Bunker (Assets by ExecutiveFunds)

Maintenance (Assets by ExecutiveFunds)

Bunker (Assets by ExecutiveFunds)

Maintenance (Assets by ExecutiveFunds)

rebel_lockerroom

rebel_lockerroom

rebel_lockerroom

greystate

greystate

greystate

underground_tunnel

underground_tunnel

underground_tunnel

Scrapped Complex

Scrapped Complex

Scrapped Complex

base_2024

base_2024

base_2024

jabbas_palace

jabbas_palace

jabbas_palace

Dodgeball_Arena (OLD)

Dodgeball_Arena ((OLD)

METAMETHOD
3D GENERALIST | JULY 2022 - DECEMBER 2025
FULL-TIME DEVELOPER
I worked at MetaMethod, a portugese-based studio behind SCP: Roleplay, Site-006 Roleplay and Glacier as a 3D Generalist under my previous alias reclare7. I was assigned to work on environments for these games as well as scrapped/unannounced projects during my 3 years here. Upon joining in 2022, just a little over a year since I started becoming a roblox developer, I was in charge with building, 3D asset creation, and terrain design. These also include but not limited to multiple revamps between multiple titles in the course of those 3 years. This was my first approach into the mainstream development cycle on the platform. I worked alongside multiple high end programmers, 3D modelers and 3D Generalists for updates which has contributed to the skill I have today. As of January 2026, I've since rebranded to hovenx9 to start a new era of creation on the platform.
ASSETS AND BUILDING IN COLLABORATION WITH EXECUTIVEFUNDS, ARKBLOCKS77 and, ENTROPICLOCALITY

OgDev & Vex Studios
ENVIRONMENT ARTIST | JUNE 2026 - JUNE 2026
COMMISSIONED DEVELOPER
I did commissioned work for OgDev & Vex Studios, a british-based studio as an Environment Artist for their upcoming game based on the critically-acclaimed series The Boys. I am assigned with creating the Vought Tower from the show, which includes building, 3d modeling, and texturing. This commission was assigned to me with a 14-day deadline. More images coming soon.
SUPES

CONX STUDIOS
ENVIRONMENT ARTIST | APRIL 2026 - PRESENT
CONTRACTED DEVELOPER
I currently work at ConX Studios, an american-based studio behind games such as Facility Roleplay and their upcoming title Warfare RTS as an Environment Artist. I am currently assigned to an unannounced project in the works as the Lead Environment Artist. I am in charge with environment design, 3D asset creation, building, and terrain designing aspect of development. The project is expected to release summer of 2026.
UNANNOUNCED PROJECT
COMMISSION PRICING & PAYMENT
When contacting via an inquiry, please specify the compensation being offered for the commission clearly, even if it is a baseline estimate which can be negotiated upon down the line. This helps save time for both parties. My rates start at an absolute minimum of;
40,000+ ROBUX or 150+ USD per commission
Per-task and/or Weekly payment is my preferred method of payment for larger-scale commissions. It ensures active development and security for both parties. For smaller commissions, partial-upfront is ideal. If payment is paid via robux, tax must be covered as well if not through group funds.If you are looking to hire me as a full-time developer, please message me via Discord or through E-mail with a proposal including all essential information.
Last updated on July 21st, 2026.

tipalti

paypal gns

robux
TERMS OF SERVICE
ADDITIONAL CHARGES & REFUSAL - Clients acknowledge that extended services needed beyond the original assignment are subject to price increases, regardless of method of payment. This includes but not limited to; last minute design changes, catering to new design changes for gameplay purposes, and overall expansion to already existing environments. I have the right to refuse additional services if the commission price isn't adjusted for the additional work being assigned and/or deadline of completion is deemed unrealistic for the task at hand. Bug related fixes and adjustments are free-of-charge.
RIGHT TO CANCEL - I have the right to cancel a commission at any time for any valid reason. If both parties agree with said cancellation, the client will receive a full refund of the amount they've already spent on the commission. Refunds are not granted if a client cancels suddenly and/or without valid reasoning. Automatic cancelation of a commission can occur if it is obvious a client is either dodging or ghosting. Refunds are not granted in this scenario.
CLAIM & REDISTRIBUTION - Client's acknowledge and agree that any work produced for their project does not give them the right to resell/redistribute my assets for a profit or claim my work as their own. Exceptions for ownership of assets under a specific brand and/or game are applied if legally proceeded with proper documentation via contract and is signed.
SCAM ATTEMPTS - Clients who attempt to not uphold their side of the deal whether written on contract or not will have assets made by me be publicly available via the marketplace for free for anyone to use. Public outing is also a guarantee. If written via contract, legal action may be enforced. Scams include but not limited to; failure to send payment after completed work, asking to receive work before paying, sudden change of commission compensation and chargebacks via PayPal which can be legally disputed.
Last updated on June 23rd, 2026.
CONTACT ME
I am available for contact Monday-Friday from 10:00AM - 3:00PM EST. Below is a form to reach me via Email. Your completed form automatically gets sent to my email for review. You can also recieve a downloadable copy of my resume upon request. It may take up to 48 hours to receive a response back to your inquiry. You can also contact me via Discord DM's instead as an alternative. Same response times apply.Please be straightforward with your inquiries. Vague messages and commonsense questions are ignored. Refer to my FAQ for questions before contacting me. If i do not get back to you within 48 hours, I am likely not interested.
FAQ
Q: Are you for hire?
A: If my commission or full-time status says OPEN, that means I am for hire for that respective category.
Q: What's your time zone?
A: Eastern Standard Time (EST)
Q: Do you accept percentage-based payment?
A: Under very rare circumstances, I may accept percentage based pay to already released and established games. If this takes place, a contractual agreement must be completed for legal purposes.
Q: Do you have the ability to sign NDA's, ICA's and/or financial documentation if needed?
A: Yes.
Q: Do you have a resume?
A: Yes. My resume can be requested within your inquiriy and delivered to you within a 48h window.
Q: On average, how much time can you dedicate on my commission?
A: Depending on deadlines and the scope of your commission, I can dedicate minimum 20+ hours a week on your commission, with a potential max of 40+ hours a week.
Q: On average, how much time can you dedicate for full-time positions?
A: Full-time positions are full priority. I can average 40+ hours a week including weekends. Depending on the project and my passion for it, I can average 8-10 hours a day 6 days a week. I am addicted to creating environments.
Q: How many commission's do you take at once?
A: I typically prefer 2 commission's at a time regardless of deadlines. I occasionally bump this up to 3 depending on my availability. If I'm hired for a full-time position, my commissions are closed for an extended period of time, typically months straight.
Q: What is your preferred method of payment and payment type?
A: I prefer USD payments as my method of payment for commissions, however I am open to Robux as well. I typically prefer per-task or partial upfront payment as my payment type. For full-time positions, USD is preferred via Tipalti and paid either bi-weekly, or monthly.






















































































































